Ultimate Perk Pack - Pack 1 (Version FINAL - By TheFakeEmpire)
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UPP:
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This file is one component of the UPP. All UPP .esp's are modular, meaning that they function perfectly by themselves, however for the full experience, all UPP mods should be used. Other components can be found here: http://www.fallout3nexus.com/downloads/file.php?id=1409

Description:
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This mod adds nearly 40 new perks to the game. 
These perks:
-Are balanced
-Fit well into the game
-Add a lot of variety to gameplay
-Have higher requirements than the original perks
-Compliment the original perks well
-Are inventive and unique

See "ThePerks.txt" for a list of the perks, their requirements, and their effects.

Installation:
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1. Move your "UPP - Pack 1" to the Fallout 3/Data directory.
2. Go to Data Files in your Fallout 3 Launcher menu and check "UPP - Pack 1".
3. Have fun :)

Uninstall:
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1. Remove "UPP - Pack 1.esp" from your /Data directory.

Compatibility:
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This mod is compatible with everything.

History:
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New versions of the UPP will come in the form of new Perk Packs, and updates to other components. This file should never be updated again.

28.12.08
Version FINAL
-UPP is now modular
-Renamed to "UPP - Pack 1" to allow for future packs
-Fixed a bug where "I Don't Like Mondays" would add to critical hit damage, not chance (thanks to Enidehalas)
-Removed "Master Of The Wastes", as it fits much better in "UPP - Quest Perks"

22.12.08
Version 2.0: 
-Completely rebuilt for a cleaner mod
-Lite Version (with no changes to original perks) and Full Version (with changes to original perks) bundled in one package
-Unarmored removed, as it is simply impossible to get working at the moment
-Tough Motherfucker fixed a bug that wouldnt add the point to strength (thanks to Red.Room.Service and spineyurchin)
-Worth The Wait changed so that it only affects the player when they are detected (ie. sneak attack criticals are no longer affected) (thanks to domanz)
-Fishboy/girl changed to give 25% less radiation from drinking sources as well
-Pacifist fixed a big that wouldnt decrease Melee Weapons (although Explosives still are not reduced, as it appears this cannot be done in the G.E.C.K.) (thanks to kettchup)
-Realist fixed a big that wouldnt decrease Melee Weapons (although Explosives still are not reduced, as it appears this cannot be done in the G.E.C.K.) (thanks to kettchup)
-Merciful Killer fixed a bug that was preventing the game from checking the <25% health condition (thanks to Jardar)
+Desire To Help added
+Polar Existence added
+Powered By Money added
+Kamikaze added
+The Shadow added
+Natural-Born Sniper added
+Crazy Ivan added (thanks to Exsequien)
+T.G.I.F. added (thanks to YX33A)
+Repairman/woman added
+Master Of The Wastes added

15.12.08
Version 1.1: Quick bug fix for the Gunslinger perk (thanks to Robert19822891) 

14.12.08
Version 1.0: Initial Release

Contact:
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Please leave a rating and comment if you like this mod and want to see updates to the UPP.  
Official Forum Thread: http://www.bethsoft.com/bgsforums/index.php?showtopic=925733&st=0#entry13421600

Thanks To:
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Bethesda for Fallout 3 and the wonderful G.E.C.K.
The following community members for contributions- Red.Room.Service, spineyurchin, domanz, kettchup, Jardar, Exsequien, YX33A, Enidehalas

Licensing:
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I do not give permission for my work to be used by anyone else, if you wish to do so then please email me at TheFakeEmpire@hotmail.com, or contact me at Nexus or The Official Forums, both under the name "TheFakeEmpire". I am very open to translations of my mods, but please contact me first.

Thanks!